41 lines
1019 B
C#
41 lines
1019 B
C#
using System.Windows;
|
|
using System.Windows.Controls;
|
|
using System.Windows.Input;
|
|
|
|
namespace Zerolauncher.dialog
|
|
{
|
|
/// <summary>
|
|
/// BaseDialog.xaml 的交互逻辑
|
|
/// </summary>
|
|
public partial class BaseDialog : Window
|
|
{
|
|
|
|
//Storyboard storyboard;
|
|
|
|
public BaseDialog(UserControl control)
|
|
{
|
|
InitializeComponent();
|
|
//storyboard = FindResource("BlinkAnimation") as Storyboard;
|
|
mControl.Children.Add(control);
|
|
}
|
|
|
|
//protected override void OnDeactivated(EventArgs e)
|
|
//{
|
|
// base.OnDeactivated(e);
|
|
// // 当窗口失去焦点时,开始播放闪烁动画
|
|
// storyboard.Begin(this);
|
|
//}
|
|
|
|
private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
|
{
|
|
// 实现窗口的拖动
|
|
DragMove();
|
|
}
|
|
|
|
private void AirButton_Click(object sender, RoutedEventArgs e)
|
|
{
|
|
Close();
|
|
}
|
|
}
|
|
}
|